Light No Fire has a Steam page confirming its arrival on PC, but it’s fair to assume it’ll hit Xbox Series X|S as well down the line similarly to its predecessor.
While some may consider this an omen, I firmly believe that Hello Games has learned valuable lessons about not showcasing elements they can’t deliver, and many things show in the Light No Fire trailer exist in some form in No Man’s Sky already.
This led to Hello Games being forced to expedite the development process, resulting in the unfortunate necessity to cut planned features and content in order to meet the strict release timeline.
Of recent reviews, the game now sits at an Overwhelmingly Positive rating on Steam, due in no small part to the fact all those updates have been completely and utterly free to the players.
The transformation was staggering even back then, and I found myself spending over 200 hours engaged in mining, building, and traversing the universe while contributing to the vibrant Reddit community with money-making tips.
In the years since my experience, so much has been added to the game it’s too overwhelming for me to consider a return, but for NEW players we now have underwater exploration, more planet diversity, organic and sentient starships, exo-mechs suits, haunted freighters, companions, community expeditions and settlements.
The original article contains 1,065 words, the summary contains 220 words. Saved 79%. I’m a bot and I’m open source!
This is the best summary I could come up with:
Light No Fire has a Steam page confirming its arrival on PC, but it’s fair to assume it’ll hit Xbox Series X|S as well down the line similarly to its predecessor.
While some may consider this an omen, I firmly believe that Hello Games has learned valuable lessons about not showcasing elements they can’t deliver, and many things show in the Light No Fire trailer exist in some form in No Man’s Sky already.
This led to Hello Games being forced to expedite the development process, resulting in the unfortunate necessity to cut planned features and content in order to meet the strict release timeline.
Of recent reviews, the game now sits at an Overwhelmingly Positive rating on Steam, due in no small part to the fact all those updates have been completely and utterly free to the players.
The transformation was staggering even back then, and I found myself spending over 200 hours engaged in mining, building, and traversing the universe while contributing to the vibrant Reddit community with money-making tips.
In the years since my experience, so much has been added to the game it’s too overwhelming for me to consider a return, but for NEW players we now have underwater exploration, more planet diversity, organic and sentient starships, exo-mechs suits, haunted freighters, companions, community expeditions and settlements.
The original article contains 1,065 words, the summary contains 220 words. Saved 79%. I’m a bot and I’m open source!