I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?
At least add a quit and save option if you want to avoid save scumming.
These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.
I wonder what the reason for this is?
Back in the day of 8/16bit computers we had the solution for this. The action replay cartridge. Could save the exact machine state at any time.
Save states would be nice. Just dump the game’s data from ram to disk.
That would probably take up a ton of space though. :)