Kubo and the Two Strings. Some of the story elements are a bit too obvious, but the overall story is charming and the art style (stop motion with puppet-like characters) is just plain cool.
Kirikou and the Sorceress. Wonderfully weird with an interesting story
Triplets of Belleville. The entire movie is “told” without words, except for a single sentence right at the start and one right at the end.
Games:
Terranigma (SNES). Main characters revives / creates an entire world that was doomed ages ago. It’s kind of bittersweet when you’re done reviving the continents, plants and animals and then the humans start f*cking stuff up. Great music and visuals too, despite being 16-Bit style
Ōkami. One of my all-time favorites but due to minimal marketing, not many people are aware that this game even exists. Charming art style and interesting gameplay concept.
What you are missing is that Okami bombed and capcom made no money with it, it’s THE example of a great game that consumers ignored. It’s more popular now than back then.
Maybe it’s a regional thing then…? I’m in Germany and noone I know of has heard about either one. I wouldn’t be surprised tho if those two got the attention they deserve in other parts of the world.
Okami was really fun. I will say that going back to play it now the NPC talking sound the murmuring gets really old fast. I still enjoyed everything else.
Movies:
Kubo and the Two Strings. Some of the story elements are a bit too obvious, but the overall story is charming and the art style (stop motion with puppet-like characters) is just plain cool.
Kirikou and the Sorceress. Wonderfully weird with an interesting story
Triplets of Belleville. The entire movie is “told” without words, except for a single sentence right at the start and one right at the end.
Games:
Terranigma (SNES). Main characters revives / creates an entire world that was doomed ages ago. It’s kind of bittersweet when you’re done reviving the continents, plants and animals and then the humans start f*cking stuff up. Great music and visuals too, despite being 16-Bit style
Ōkami. One of my all-time favorites but due to minimal marketing, not many people are aware that this game even exists. Charming art style and interesting gameplay concept.
Kubo was a BAFTA winner and Okami was IGNs game of the year winner. The rest I agree with, but those two seem really popular for an “unheard of” list.
Triplets of Bellville was nominated for two Oscars. It lost Best Animated Feature to Finding Nemo.
What you are missing is that Okami bombed and capcom made no money with it, it’s THE example of a great game that consumers ignored. It’s more popular now than back then.
Maybe it’s a regional thing then…? I’m in Germany and noone I know of has heard about either one. I wouldn’t be surprised tho if those two got the attention they deserve in other parts of the world.
yeah, Okami is surprisingly popular among my peers in Brazil, from highschool to university and employed.
Okami won game of the year, it’s certainly not obscure. It even got a Steam release after all these years.
Triplets of Belleville is something I haven’t thought of in a long time. Thanks for the reminder, time for a re-watch!
Lots of good music in the triplets movie
Oooh, Kubo was really fun I forgot about that one. I liked it a lot
Triplets of Belleville wa Oscar nominated if I recall correctly, so might not be that obscure.
Okami was really fun. I will say that going back to play it now the NPC talking sound the murmuring gets really old fast. I still enjoyed everything else.
You can turn that off in the settings, at least in the Switch version. First thing I always do when starting a new run ;)
I watched Kirikou in my high school French class! I liked it, but being teenagers, there were many immature jokes about the nudity.