This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.

  • vildis@lemmy.dbzer0.com
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    1 year ago

    Watch it get found by an employee in a personal backup and then later get fired (like what happened with Toy Story 2) or get into trouble for “inappropriate copying of company property” or something similiar

    • senoro@lemmy.ml
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      1 year ago

      I mean, the woman who had the toy story 2 backup did get fired like 25 years later. That is a quarter of a century.

    • yeather@lemmy.ca
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      1 year ago

      Wait, she was fired like over 20 years later. How are those events even connected?

      • jayandp@sh.itjust.works
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        1 year ago

        Yeah. I mean credit where credit is due, but saving a project once doesn’t give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it’s been years at this point.