I played this game as a kid when it released and remembered not liking it very much. I remembered almost nothing about it. I didn’t remember a single boss fight or temple, like it was really wiped from my mind.

I wanted to play through it again because people always talk about how they love this game, but I found it really lacking and annoying at times.

Having to redo things each time you resets time made the game feel more like a chore. I understand that your going back in time, but it did not make for good gameplay.

I made it to the moon, but I’m burnt out at this point and a little under powered. I did not do any of the side quests as having to redo a bunch of stuff sounds terrible. I don’t want to get 3/4th through a side quest only to have to reset time.

Before resetting, I have to deposit money, then reset, then stock up my items again, and redo all the things I need to do to get back to where I was.

I have to admit that it is really original and a cool concept, but it does not work in practice.

I still put oot and wind Waker at the top of the 3d Zelda’s. (Not counting the switch games)

At this point, I’ll boot up oot and play through that again. I vividly remember child links part of the game and a decent amount of adult link. After that, I’ll try the master quest. I remember that being difficult and I never completed it when I was a kid.

    • M500@lemmy.mlOP
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      1 year ago

      I was actually wondering if I knew about that song as a kid.

      I start each reset by playing that song.

      Another commenter put it into perspective for me.

      I really like exploring a game to find all the secrets, but the time aspect makes me feel like I can’t. I feel rushed to get through everything. So in a way I’m being forced to play the game in a style that I don’t enjoy.

      I think this game would be so much more enjoyable for me if the time mechanic was removed. But I’d still like to not need to redo tasks.