![](https://hexbear.net/pictrs/image/7383b2b7-696d-40f6-bd14-23408b0d6906.webp)
![](https://lemmy.ml/pictrs/image/gWmVEUZ94Z.png)
deleted by creator
Last I heard Egypt readied a bunch of vehicles to evacuate people. Israel has bombed or shelled the crossing.
Borrell’s words were the first direct EU criticism of Israel’s reaction to a massacre of about 1,000 Israelis
the atomic unit of propaganda is emphasis
(Deleted comment because of OCD about bad numbers)
deleted by creator
deleted by creator
This is all to my fallible recollection.
I remember having to do a research project in middle school. We all got shuffled into the computer lab to start researching a topic to ultimately write an essay or presentation or some such on. The problem for me was that I was kind of blindsided by it.
I all of a sudden had to not only learn how to use a scholarly database to find good information on a topic, but had to pick a topic as a preteen that was interesting and had information available to digest. I don’t remember what I ended up doing.
There were other instances of this in my pre-university education though that went better, with more constrained topics or scope.
I don’t think video games would be as big or as developed as a medium and hence as an industry without piracy. For every dollar “lost” because someone pirated instead of buying, there’s probably a greater factor of money “gained” from people gaining and maintaining interest in the medium. Maybe even especially for smaller games, the number of people introduced to the idea that indie titles can be really good, who play something they wouldn’t have if it meant foregoing a more reliable large title, and then go on to talk about it online, and maybe buy it themselves is a big factor in growing the audience for those games and the medium itself.
I also don’t believe in intellectual property as it stands today and believe in the end of capitalism and market economies as a necessary feature for human development, so hopefully the idea of piracy will be moot eventually.
I hope to make commercial games and while that would seemingly put me in conflict with pirates, I’m convinced that my attitude won’t change, for the reasons above.
Big fan of Krita as a painting program. You’ve gotta learn some different hotkeys and all that, but it’s better laid out and easier to learn than like, GIMP or Blender ime. Lots of good tutorials, plenty of free brushes, quite customizable. I really like its alpha-locking and groups as an alternative system to clipping masks.
you probably didn’t copy the crack over
Rune is. A lot of people don’t like IGG, but I’ve never had a problem with it. You gotta be good at dealing with ads and such though.
Nuke the whales
Give the whales nukes
De facto, a polity that has a distinct administration which dictates policy within and maintains its own borders.
Nationalized healthcare
Filing taxes in the US is a cruel and byzantine process. It’s fucked that the government has the resources and really the infrastructure to know what people owe, and will go through with finding out from time to time to determine if people are cheating, but all but requires them to use a private service to figure out what they owe first.
It’s a little more squishy if you’re a large retailer. https://www.mlive.com/news/2023/04/the-dark-store-theory-has-cost-michigan-cities-millions-its-facing-new-challenges.html
Walking somewhere looking focused while holding something is a great tip I picked up from a coworker.
It’s not at all focused on multiplayer. Honestly, it’s probably super difficult to sink into the story if you’re playing with other people because there’s a ton of dialogue and that’s difficult if everyone’s not moving at the same pace. Multiplayer is probably intended for people who really want to invest a lot of time playing with a specific person. Single player is the primary way the game works.