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Joined 1 year ago
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Cake day: June 5th, 2023

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  • A big part of it, I think: the Steam Controller is different in ways that are unpleasant if you approach it like a standard controller. For example, it is not designed to be gripped around the handles like an Xbox controller, but to rest in your fingers. If you attempt to grip it like a traditional controller, it is uncomfortable and the trackpads are hard to use.

    I have a friend who grew to like his Steam Controller after using the trackpads on his Steam Deck. For him, it was realizing the potential of the hardware combined with Steam Input.




  • I’ve been really enjoying racing in Automobilista 2 with several friends recently. A bunch of us went from using a controller to having a wheel and often a wheel stand in a short period of time, because we all got so into it.

    I think there is a lot going for AMS2 (as it is commonly abbreviated): lots of variety in the cars and tracks, it is easy to set up casual races with friends, it is very dynamic (like in varying track and weather conditions), works well with a controller or a wheel, looks good and performs well, etc.






  • But they did mention that community servers would be able to pick which Anti Cheat they wanted to use?

    As I understand, there are three tiers to this:

    • Official servers will use FaceIt exclusively.
    • Servers rented from official partners will have the choice of FaceIt or EAC.
    • Community-run servers will only be able to use EAC, and won’t be hooked into the global progression system.

    One of the many problems with FaceIt is that the server-side component is not allowed to be freely distributed, which is why community-run servers won’t have the option to use it.

    Personally, there is no way I am buying this unless if they reverse their plans to use FaceIt.