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Joined 1 year ago
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Cake day: June 12th, 2023

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  • smartphones are pretty damn impressive.

    they downright make scifi gizmos like dataslates, or comunicators seem outdated.

    gps navigation arround the world,
    even without cellula reception if you have offline map data.
    and automatic navigation / route planning

    a vast array of communication services be it text sound, or video,
    one on one, as a group, or in a public forum.

    a vast sea of information on every topic immaginable.

    ever improving camera & sensor tech.

    and smartphones do it all in one device small enough to fit in your pocket.

    and i didn’t even mention the computing power & storage that oveshadows some room sized supercomputers of the past












  • im also pretty new to fighting games.
    but from what i heared, playing arcade mode is verry diffrent from playing against other players.

    especially in older games hi level cpus tend to fight dirty,
    using input reading and op boss characters.

    input reading cpus basicly have inhuman reflexes,
    and will counter big comittal attacks like jumpins or tatsu as long as they are free to move.

    so throw out non-commital pokes, untill they do something you can counter.

    if its the bosses you are struggeling against,
    only perseverance will help. (unless you find a move the ai cant deal with)
    they are designed to take your quarters.




  • this stuff really pisses me off,
    i remember recently watching a video about tekken8.

    the devs aparently made an announcement that boils down to “we need to monetize the shit out of this game now to make our monney back”
    and the streamer just went “yeah thats reasonable”

    they have the sales figures for tekken 7, and tekken 7 was an online game, so they know their active userbase.
    (and they also now charge 70 bucks)

    so they have at least a vague idea of how much monney they’ll make.

    how can you screw up your budget that bad unless you senslessly dump money at your release.

    yeah cutting edge graphics are neat,
    but thats incredibly expensive.
    and imo not that nececary for a great experience.

    maybe a game that needs to nickle and dime its playerbase shouldnt be made in the first place?





  • Kerb@discuss.tchncs.detoAsk Lemmy@lemmy.worldvi or emacs?
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    6 months ago

    for me its clearly vim, the modal editing and the hotkeys are what makes vim great.

    the power of emacs lies in customisation. and building your own setup.

    i can use vim hotkeys in almost every ide/editor i need.

    to use emacs, i need to set up emacs to do everything you need to do.

    you can work like that,
    but its not for me.