• 0 Posts
  • 48 Comments
Joined 1 year ago
cake
Cake day: October 7th, 2023

help-circle














  • I had been using Reddit with my custom feed right from the very beginning. It was pretty good, I got more community recommendations from friends and people in the communities I had subscribed to, and I even started dropping some communities I no longer had much interest in, so my feed was pretty dynamic with popular and niche stuff alike.

    I still miss my custom feed and having content in some niche communities, but it has been more than 6 months since my preferred 3rd party app has been deployed for Lemmy and I have been completely scrolling and commenting on Lemmy only, still. Never scrolled on Reddit since July 1, never succumbed to desktop-only alternatives like old.reddit, although it is still my default with RES settings applied if I’m to click on Reddit links for info, since the platform was going to be at its shittiest moments from then on, not just the interface.

    Primary news communities are good enough to not avoid them like the plague they were in Reddit, riddled with propaganda bots. Big, general meme communities are the same, without many daily reposts in the same community. Movies/series fan communities are very much lacking, except a couple big fan communities. Tbh I prefer Star Trek communities here over any series/movies fan communities anywhere else, although I haven’t watched even one episode of Star Trek so far in my life. Game communities are almost completely dead, but I have started getting my game updates from Steam “Home” screen blog feeds on the library. Big, all gaming and new gaming announcement related communities here are the same as they were in Reddit if I want digital entertainment poisoning anyway.

    Overall, fewer content flood of Lemmy with also almost non-existent bot or discussion-disabled loud mouth count feels like a way healthier engagement procedure on this kind of a platform. Writing paragraphs-long comments never felt like a drop in the sea they were on Reddit, even if these comments get only a handful upvotes/downvotes here and maybe a couple replies at best.


  • Most niche communities from R*ddit are pretty much dead here unless you are looking forward to being a regular poster yourself. This rather requires sticking to the lemmy.world open feed rather than creating a custom feed with your communities only, if you are looking to scroll a lot instead, of course. Just stick around a bit, see how often what communities and people reach the general feed, elect to block the ones that feel flooding your feed or not to your taste. Maybe give some regularly-posted communities that are previously not in your area of interest some chance before going on a mass block. This place does have a quality and rather genuine people, but in a limited scope.



  • I’d say peak Bethesda publishing was with the Wolfenstein The New Order (2014) by Machine Games, Doom (2016) by id Software, and Prey (2017) by Arkane Austin. Bethesda managed to put in one mediocre -in comparison- game in 2015, Fallout 4.

    Wolfenstein The New Order was coupled with a short but rather good prequel The Old Blood, and The New Order managed to pull in quite good semi-linear progression mechanic with weapon upgrading interjected to make a good game. Latter games marketed with “Lets blast some Nazis, HELL.YEAH BROTHER” kinda zealous and soulles propaganda machines rather than being games, imo.

    Bethesda squandered the critical acclaim of Doom 2016 with rgb sales of Doom Eternal imo. 2016 was a pretty novel entry in Doom series, and they went with all the controversy of soundtrack composing, stat-based difficulty, all-color ui shit that distracts from gameplay, pretty unconnected region/planet jumping, cheesy orbital station upgrading/unlocking, etc.

    Even though I had not played the first Prey game, I’d still say the most and only bad thing about the Prey 2017 is its name. The name is forcibly put into the game in one memo and isn’t mentioned anywhere else, as if the hardest part of making that game was coming up with a new name and they just gave up, using an old IP. The game was so good tho, that it really could rival Half-Life if it had a couple more intriguing elements. Other than that, the gameplay area, enemy, weapons and utilities designs are spot on. Interconnectivity and reuse of old maps with new designs were excellent. The different mechanic of zero gravity environments really shone with the outside of the Talos I, with how good they implemented the feeling of going into empty space, skirting the station, etc. There wasn’t much to do outside, but the empty scenery was breathtaking anyway. The contrast of the opening of the game and its slow connection to the rest of the game, environment design with every bit of elements fitting the current space station environments, while adding the old Soviet style that the station was taken from, the weapon and ability progress that matches the same good mechanics from Wolfenstein and Doom, how the story is well written and flows very nicely even though the game is actually open world, which in turn changes a lot with respect to the story, etc.