The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Joined 1 year ago
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Cake day: July 24th, 2023

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  • Got to play it with someone for a bit, they seemed to know where all the neat things were (iirc, the murals, scarf lengthening thingies, etc). But due to the inability to communicate more than just “dings” I couldn’t convey that I needed a quick toilet break. They were gone after I came back, which was a bit sad but I probably wouldn’t have stayed waiting either, tbh.

    It was quite okay, I recall playing it through twice, but the second round didn’t really offer much in terms of “value” over the first. Cool visuals and concept, though.

    Other somewhat similar vibing games which I somewhat relate to Journey:

    • Sable - Somewhat similar character designs, quite a bit more scifi and some dialogue. Pretty cool 3d platformer puzzle.
    • Proteus - walking-sim, graphics are those “if atari 2600 could do 3d”. Kinda cool experience, but also kinda one-and-done.


  • Last Epoch

    playing offline because that’s where all my stuff is as last I checked the online was a disaster. Other than that, it’s pretty cool ARPG. Though I have some thoughts about some “gearcheck” -type bosses. After ~180h (since beta) or whatever, I’m still thinking it’s a solid 7/10. Fairly enjoyable, but not greatest of all time by any stretch.

    Content Warning

    It’s completely stupid and I love it. Essentially wannabe-“spööktubers” take a camera and few flashlights into dark, abandoned industrial complex to film something spooky, just to gain views on “Spööktube”. Views gain you money, money buys you gear.

    The dives to the industrial complex are very short too, as you can only film so much (90s max, it seems), and the monsters are hella deadly. Either the camera gets filled or everyone is dead in minutes.

    The footage can be saved as .webm -videos to desktop, which is GREAT





  • Yea the skill tree changes are/were fairly divisive. I’m more on-board with the changes than against, but I do think the old version offered more freedom in builds, but… eh. It’s entirely serviceable as is.

    spoiler

    The “other skill tree” seemed to be largely useless for my “stealth archer” (sneaky silent pistol & hacker) character, the perks there seemed to be geared towards more action oriented approach.

    Anyway, at current my only real gripe with the game is the occasionally hella persistent cop chases. The cop patrols seem to spawn absolutely everywhere, and every time I lose them it feels more like gaming the system via technicalities than actually doing it the intended way. Could be a case of “gid gud”, tho. Last character (since patch and dlc) I played on normal, iirc.

    Also, the basegame has gone to -50% fairly regularly, basically every time gog/steam hosts any bigger sales happening. The dlc (according to steamdb) has been -15% twice, but it’s still fairly recent. Could be cheaper when summer sales arrive.


  • only you can really answer that, worth is fairly subjective.

    The game has been in good shape for quite a bit, for most players on pc, anyway.

    I guess it kinda depends, is it strictly a budget question or is this about the quality of the product? For “those on board the hate-train” the game is irredeemable forever, for “fanbois” it’s been great always. Personally I’ve gotten closer to 600 hours of funtime out of it, so money-units per time-unit ratio is pretty good, but obviously your mileage will vary.

    edit: and if this is about budget, do consider that the game does require rather hefty pc to run, RT on or off.