I’ve only attempted it once and can’t remember much of it except for those fucking tunnels being the reason I gave up also
The first Headless I encountered in Sekiro. I was seeing enough progress and understanding what was being asked of me just enough to be stubborn as hell and kept trying to fight it head on, without having any knowledge yet of any helpful items that make the fight less rage-enducing.
Outside of Fromsoft, my NG+ encounter with the green swamp monster thing in Lies of P seemed SO much harder than the first time. So I’m not sure if this boss is considered easy or hard, but I didn’t consider it to be very hard going in for a second time and got quite stuck for a while…
If you believe retaliation to be a reasonable excuse for being an asshole, why did you delete your comment?
And what exactly was the injustice you feel that you have suffered from the comment above it?
I provided nothing but quality respectful posts
I’m also not a fan of the dark souls games, something compelled me to give Sekiro a try and it’s now one of my all time favourites…
Well it’s been a while, so either I still managed to get lost with that, or I completely missed that mechanic… Well, I think even if I were told what area I should be in, I’d still feel like I needed to check off the 3 new paths I can now go down of the 15 currently locked to me. If that makes sense. I miss my map…
I loved Hollow Knight except for the same issue. By the time I gain a new traversal skill, I have so many paths to explore that I can’t remember them. Became all about meticulous backtracking, gave up.
Decided to give it another go. This time I found a map online, removed all icons and edited the image so it was just a simple outline with no spoilers. Printed it out. Marked it with notes and colour-coded symbols as I played. Made more progress, and exploration was way more fun.
Then I moved house and lost the map… I really love the game but just haven’t gotten the desire to try again just yet. No idea how everyone does it with just those way-too-limited in game map markers
Counterpoint - almost all jobs will have elements of this type of stressful fuckery. Use it as a learning experience, and do your best to navigate the constraints while maintaining professionalism and value to your employer.
It’s a balance; if it’s truly soul destroying then your health and happiness is more important, get out. However, the more you learn how to deal with this, the less likely you are to burn out in other jobs when they get shit like this. Not so that you can just suck it up and grind away for awful bosses, but so that you can give yourself the maximum options for you, and stress less while going through it.
You already seem to have the right mindset about trying to do this right, so the one thing I’ll say is this: everything in writing, straight away. It’s easy to get too relaxed about this when it’s all going smoothly, but then something catches you out and it’s too late (eg already been told not to bring it up again).
This part will feel awkward, but to protect yourself, you need to send your boss an email summarising your conversation and your understanding of the outcome (not updating). Frame it as a “I hear you, and I apologise for my previous insistence” if it helps smooth things over, but just make sure it outlines your previous queries and suggestions and their response to you. It’s the only way to cover your own butt in these situations, and it’s a great habit to get into after every conversation that has decisions or changes etc. Put it in writing as a summary: you can refer back to it later and it let’s the other person know you understood their position / instruction
Yeah, definitely more about the tone and narrative for me, so I’d go with that plan and see it through!
If you have the option, I would suggest going to a Dr before assuming anything is the only plausible explanation.
Personally, I found out about my neck / posture issues (even though outwardly I have decent looking posture so I never assumed it would be that), got some excercises from a physio and a completely different pillow, and that combo drastically reduced my headaches
Ahhh I wanted to love it, it’s one of my favourite scifi concepts explored really well, but I wish the big plot points at the end were told in the opposite order. Feel like it would have hit way harder, for me anyway
Came to make the same recommendation. It depends on what aspect of the games you find intimidating. Most people recommending Elden Ring will likely be assuming that you mean mechanical difficulty, but in my case, the openness, variety, stat numbers etc of ER are all intimidating.
Sekiro is more approachable in this regard, the way forward is mostly clear, and the mechanics are clearly communicated, so you’re just left with practicing them until you’re good enough to progress.
I’d say that most people who say Sekiro is one of the hardest fromsoft games probably came from playing souls or Elden Ring and have the extra challenge of unlearning some of the foundations. I hadn’t played any, and though Sekiro is hard as hell sometimes, it clicked with me pretty quickly. Completed 3 endings and most of the optional, hardest content so far
TW: suicide
Similar happened to me about 15 years ago, and it still bothers me. Mine was out of the blue though, nobody had shared anything remotely violent or gory in the team. One guy decides to share a ‘funny’ video with a subject line of ‘always search your detainees’ or something. A guy gets seated in a room by a cop, asks for some water, cop leaves, guy sits for a moment, then pulls out a handgun and shoots himself in the head. I had headphones on and still remember the sound of his last ‘exhale’ after dying. Fucked me up for a while.
In short, don’t stand for this shit. It’s no joke how much it can affect you if you aren’t desensitised already, especially if you aren’t expecting it.
That’d be Gorillaz for me. I can appreciate them, but not my thing. But, Demon Days is so damn good, love it start to finish
That’s his one and only song on my ‘liked songs’ play list. Love it
Interesting, I love all of their albums except for Villains, just can’t find my way in to that one. And …Like Clockwork is probably my next least listened to, but I do love a bunch of the tracks on it
I only get half of the references in it, but it’s enough… Big feels, every time.
I’m curious, what do you get out of saying this?
Checking in from NZ, sounds familiar to me