Oh I see, so more horizontal movement style games? Maybe Moon Hunters?
I feel like a lot of stuff like that is probably going to fall into the roguelike category. But as a fan of RPGs roguelikes always bug me because I need progression. Soulslikes such as Hunt the Night or Duel Corp might be better, but based on your description that’s probably too much on the action side and not enough on the rpg side
I can only assume that the issue is that they’re trying to reduce the number of calls to the original instance. If you’re just scrolling by, you only see the post that’s cached on your own server, and it doesn’t communicate with the original instance until you open the post. Making it so that every time some scrolls by a post it contacts the original instance sounds like it massively increases the amount of traffic to the original instance which goes against the idea of software that supports smaller, self or community hosted servers.