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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Unfortunately there’s a lot of truth in that statement, especially in the case of rare disease. It’s really difficult to convince a company to spend billions to develop a treatment that will only cure 1 in 100,000 people without letting them charge an arm and a leg, and giving them a very long exclusivity deal so they can continue to charge high prices. So much of that cost to develop is due to the dozens of other failed drugs and formulations they tried on their way to success.

    I don’t have a solution for the problem, and I’m always a little suspicious of anyone who claims it’s easy to solve. I think the UK has a decent idea, the NHS basically decides if the cost of a drug will be covered by insurance by comparing the expected benefit and the current cost. If the ratio is too skewed, they refuse to cover the medication. In theory, this should be an incentive for a company to charge less. In practice, it leads to some companies choosing not to market in the UK.


  • Here’s a bit of hope for you, scientists have figured out how to trick the body into producing any protein or antibody they want, through technology like gene therapy and mRNA vaccines. We’re about to cure a lot of diseases that used to be 100% fatal. Diseases that kill kids and adults alike.

    Most things seem to be getting worse these days, but at least we’re making progress in other areas.







  • Well if you liked PoE I doubt you’ll like D4. It’s a much simpler game. Sadly my only advice is to try GD and Last Epoch again. I’ve got hundreds of hours in the former and I just got 10 hours into the latter.

    Last Epoch feels like a more approachable PoE. I thoroughly enjoy how the skills interplay with one another, but I still prefer the itemization in Grim Dawn.

    The only reason I’m not playing GD currently is because I have too many QoL mods installed so my cloud saving doesn’t work, but I can cloud save for Last Epoch for my steam deck lmao.


  • My job is 8:30 - 5 with a 30 minute lunch break. So almost.

    But, we also get 2 days/week at home, and can flex time as required. Tons of international work, so the flexible hours are a godsend when time zones are against us.

    It’s a salaried position and depending on your supervisor and stage of your career, you’re expected to work 40-45 hours a week. Deadlines and ugly projects tend to increase hours work. I’m very lucky, as my industry can be pretty brutal with sudden ends to projects and unexpected layoffs.