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Cake day: July 6th, 2023

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  • A lot of business people also think that AI is a “force multiplier” meaning that if they use it they can get more done in less time. Anything that can do that is basically a money printer at the business level, which is why all these execs and companies are so excited about it.

    The problem is it’s not or at least not reliably proven to be so. All these companies are jumping on board thinking “shove some AI in there and get 20% growth” when in reality there’s no backing behind it working like that. And that’s why a lot of customers are turned off, because from the consumer side, AI is just sloppy unoriginal junk. But on the business side they just see “Productivity is up” never mind that the productivity is garbage quality.







  • It sucks because there’s a lot about the ending (I’ll be as spoiler free as possible) but the ending basically being “And then nothing happened” is kind of the point. It’s meant to be bittersweet, because the story is about escapism but that ultimately you have to come back to reality eventually. The ending does the big lead up of oh man there’s a big fantasy and heres the happy ever after. but throughout the whole game it repeats over and over that things aren’t as magic and wild as you want it to be, that sometimes there’s a simple, boring, and sometimes sad explanation, and at the end of the day reality is the only thing that stays.

    Firewatch is definitely more of a “reflecting philosophy” game than a straight up “gamer story” game.