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Joined 9 months ago
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Cake day: February 14th, 2024

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  • I went on a cruise 20 years ago with my family. We drove to New Orleans and stayed a couple days there before boarding the ship and hitting a couple spots in Mexico. Overall, the cruise was fine, but I actually enjoyed our time in New Orleans more. Some notable things from the cruise: -Security at the Mexican ports were packing some heat. I saw security personnel with Uzis and M16s. -The ship had a clothing-optional tanning deck, and I found it equal parts amusing and awkward to be walking with my parents among a bunch of topless/naked people laying around. For context, I was 18 and raised in a conservative christian household, so I hadn’t really been exposed (heh) to that kind of thing before. -The food on the ship was fine. They had a soda fountain and small pizza bar available 24 hrs/day. -A hurricane was entering the gulf towards the end of our cruise, which ruined our snorkeling activity. The waves wouldn’t let us swim very far from the shore. At least we got refunded for that part. -On the way back to NO, we sailed on the outskirts of said hurricane, so the waters were decently rough. Luckily, I don’t get motion sickness, but evidently, just about everyone else did. I got bored sitting in the cabin with my seasick family, so I walked around the ship. It was kinda eerie seeing almost no one else as I was walking around.

    I don’t think I would do another cruise, since for that kind of money, I’d rather take a trip that I would enjoy more, not to mention the environmental impact those ships have.




  • I would make a game like Anthem, but good. I loved many aspects of that game: the exosuits, the co-op focused gameplay, the open world, and yes, I like looter shooters.

    Other things I would do: -Combat/traversal would be a bit more ground-based. There would be jet-assisted jumping and maybe limited flight, but not sustained flight -A modular weapon system. Take a base handgun/long gun/launcher/etc and modify it to be rapid-fire, scatter shot, sniper, target-chaining, or whatever else. -A post-apocalyptic world with a harsh environment that requires vehicles or exosuits to get around in outside of established towns/shelters.

    Other game Ideas I had: -A single-player story-driven game where you play as a battlemage in your nation’s military. The setting would be somewhat modern-day with magic. Due to the presence of magic, guns would be extremely limited or nonexistent, and I think would be an interesting idea to explore. -A gacha game without the gacha. I like games like Genshin Impact with the open world, exploration, characters to collect, team building, and regular content updates, but without the predatory monetization and focus on dull grinding and daily-logins to drive engagement. I’m not sure how feasible this would be without the amount of revenue a gacha game brings in, though. MMOs kinda do this, but I would want to build my own party, rather than play a single character.


  • I used to work help desk, so I’ve had lots of practice with patience of this sort, but I have come close a fair number of occasions. My company hires retired folk for some part-time positions, and I was helping one of them reset their password. I was on this call for 45 minutes because he couldn’t type the default password correctly, eventually his manager came by and helped him type it in and make a new one (against corporate security policy, but I was so done by then that I didn’t argue).

    One thing I learned while working there is that most people, regardless of age or anything else, know exactly enough about computers to perform their job role, and as soon as they encounter anything slightly outside of their knowledge, it’s freakout time.