I’m really not one to complain about how a game is unplayable, but this patch’s helltides updates legitimately mean I’m stopping interacting with this feature until they fix it. Which I’m actually really sad about, because I was just getting into it. Between class nerfs, chest price increases, and extra level to enemies I just spent 10 minutes of a helltide getting about 7 cinders from mostly normal mobs. (They didn’t say so in the patch but it seems like the cinders drop rate is lower now too). “Risk-reward” is one thing, but if there’s no actual reward then it’s not worth doing.
There was an accidental undocumented nerf that greatly reduced the cinder drop rate. https://us.forums.blizzard.com/en/d4/t/cinder-drop-rate-shadow-nerfed/87983/154
That’s a separate issue from the one I’m asking about. He said class nerfs.
Ah my bad, I thought you were asking about Helltide specifically.