• KptnAutismus@lemmy.world
      link
      fedilink
      arrow-up
      7
      ·
      edit-2
      10 months ago

      he bought the perfect VR headset company and then made it very difficult to homebrew and sideload. Mark killed VR.

      • MystikIncarnate@lemmy.ca
        link
        fedilink
        English
        arrow-up
        4
        ·
        10 months ago

        He also made the Oculus lineup so cheap by subsidizing the costs with selling your data, that many VR startups couldn’t compete. Now there’s only a handful of groups still making any VR gear. Immediately after that he killed all PC based VR, though you can still do it with an add-on cable or wirelessly (which sucks on most WiFi), as an afterthought.

        This just locked everyone into the Oculus ecosystem and Facebook by extension, bricking more than a few headsets in the process. Now you either have to pay thousands to boutique VR outfits, or buy an Oculus and sell your soul to Zuckerberg for a cut rate product.

        I hold Mark solely responsible for killing VR as a consumer product.

        • TheGalacticVoid@lemm.ee
          link
          fedilink
          arrow-up
          0
          ·
          10 months ago

          He made VR less accessible to companies but way more accessible to end users. I don’t think it’s fair to say that VR is dead yet.

          • MystikIncarnate@lemmy.ca
            link
            fedilink
            English
            arrow-up
            2
            ·
            10 months ago

            In my mind, it’s in its death throes.

            Zuckerberg killed competition and innovation in the industry.

            • TheGalacticVoid@lemm.ee
              link
              fedilink
              arrow-up
              1
              ·
              10 months ago

              I wouldn’t be surprised if VR booms soon in a hyper-competitive environment like phones pre-2016. We already had a boom, but there was a tiny market for decent VR. Now that Meta, Apple, and Samsung are making decent headsets at different price points, it’s only a matter of time before Huawei, Xiaomi, and Oppo start doing crazy stuff that sells well. Hopefully, Valve and HTC become even bigger players as well.