My previous main instance got a pretty bad case of ded. 🥲

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Cake day: August 5th, 2024

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  • Dunno what systems are made for the device, but checking a list of included emulators in a so called “Onion” operating system, I see a few other devices being listed, so if you don’t mind, here are some more:

    • For arcade: the other Metal Slug games up to 4 (have yet to play further), The King of Fighters 2002
    • For MS-DOS: MegaRace
    • For PC-98: コテ・DE・メクール
    • For NES: Böbl, Micro Mages, Nix: The Paradox Relic
    • For Genesis/Mega Drive: Wonder Boy in Monster World, Tanglewood
    • For NDS: Shantae: Risky’s Revenge

    Avoided all plot-heavy titles, even when they may have long sections low on plot.


  • Maybe Celeste Classic? Apparently someone made a homebrew port of it to the GBA.

    There’s also Final Fantasy VI, which can be played kinda with the brain “on automatic” on quite a few sections as well as having overall plenty of places to save.

    And since you’ll be emulating them, if your device has save states features, Shantae for the GBC could be a good pick too. It is harder and less save-friendly than FFVI, but with save states, it should be better as a pick and play title.

    And although focused on speedrunning, the impression I got from the homebrew Augury Red Code is that it is also nice if playing without having to focus too much on it.

    Metal Slug 1 and X, and also Gunbird, all 3 released in the PS1, also benefit from save states to be more “pick and play”.