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Joined 1 year ago
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Cake day: August 2nd, 2023

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  • Yeah I haven’t tried the mods either and I kinda suck at the game but I’ve always felt like it has a low cost to entry, which is why it feels chill to me. A lot of death anxiety in games is due to time investment and, frankly, like BOTW, fear of long loading screens more than any in game punishment.

    Ftl has such a satisfying and similar gameplay loop and allows so much pausing that it doesn’t really feel stressful for me. I still hate dying and do it a lot in the game, but I can play ftl with a sort of soft mental focus that many other games don’t allow me to do



  • I haven’t done formal research on the topic, but as far as I can see this is correct- alcohol just lowers your inhibitions and makes you more suggestable, therefore easier to influence by your enviroment- you’re way more likely to be depressed and sipping whiskey slowly by yourself than partying with Coronas with lime.

    It would be interesting to look at regional ideas of what different alcohols are appropriate for and see if the “effects” change with it