The steam controller was (and still is) fantastic. I once got a comfortable binding for the original System Shock, which already has a pretty untenable control scheme with a keyboard and mouse. Also its haptic feedback can play music.
Game dev and Linux user
The steam controller was (and still is) fantastic. I once got a comfortable binding for the original System Shock, which already has a pretty untenable control scheme with a keyboard and mouse. Also its haptic feedback can play music.
You’re right - most media formats have support for metadata, which can include all sorts of things depending on how the image is created. For instance, most phones have an option to add location data to photos.
A lot of identifiable info like location data is usually an option you can turn off. And there are a lot of tools to remove metadata from files. A quick search brought up this, which seems fairly reputable (and open source, which is usually good for sensitive stuff like this).
Distance is a criminally underrated racing platformer cyberpunk horror game. Worth it for the campaign alone IMO but there’s also multiplayer, a level editor with workshop support, two bonus campaigns, car customization, and a track generator.
Half-Life and Portal had a huge impact on my life. In high school I was in the source modding community, so I’m probably too familiar with valve’s engines and games. I made a few mods, the most well known being hl2 classic, and it kinda got me into game development.
But needless to say, it’s a fantastic series. I had a chance to play alyx and it was nuts. It’s crazy how influential this series and its technology is on gaming as a whole.
And a fun fact: quake had a feature where level designers could make a light flicker with a pattern of brightnesses. There were some premade patterns you could select as well. These made it into the goldsrc engine, then source, then source 2 - so Alyx, Quake, HL1, HL2, Portal, Portal 2, and more have lights that flicker in the exact same way.
The thing with pushing stuff and it moving really fast was actually a bug in the steam release. It finally got fixed last November for the 25th anniversary update.
They’re not interactive but Spec Ops: The Line’s loading screens stick out to be. They start out as pretty standard tips and lore info, but then starts giving you stuff like the definition of ptsd, a fun fact about increasing suicide rates in the military, or just telling you you’re not a good person. Occasionally the normal loading screen is entirely replaced with a ghostly image.
I use a switch pro controller regularly on mint, so it should work. I believe support got merged into the kernel a while back.
If not, joycond also works (although it’s a bit janky in my experience): https://github.com/DanielOgorchock/joycond
Tbf I think the way its federation works is inherently incompatible.
I could be entirely wrong though
I don’t think the propeties of semi conductors would be the biggest issue.
Nothing because it sucks and isn’t worth the effort if you have an Internet connection and any knowledge on how to use a search engine.
I still wouldn’t use them for dishwashers. They’re overpriced and usually are worse than a standard detergent https://youtu.be/_rBO8neWw04
Some instances are still clinging to life. I wouldn’t rely on them but use them while you can.
I find personally it’s easier and more relaxed to hang out in person. But that’s with friends, so unless you’re on close terms with everyone that does seem like a big hassle.
I wonder though where you meet up, and what you do. I can totally see myself wanting to do a meetup like that if it’s somewhere fun, like a big city, and there’s some events planned out.
Keep hydrated. Eat food. Relax your eyebrows. If it’s bright out, wear sunglasses.
Not if you just eat them whole.
A decent GPU (rx 570). Could play any game I wanted without going through desperate measures to get it to run at minimal settings, could do more with game dev and 3d modeling, etc…
These days, integrated graphics are honestly pretty decent though. Hell, I’m pretty sure the steam deck’s apu is more powerful than my machine in a few ways.
Pretty much the entirety of Waltz from DS9. https://youtu.be/R2HY50xw3WU
Dukat usually appears like he’s trying to be a good person, despite all the terrible things that happened under his watch. But this episode breaks that down until he finally stops lying to himself.
I don’t think they do the second part.
I think what’s crazy about eote is that you figure things out that make everything visible, and once you understand how things work it really shouldn’t be scary anymore… but it is. As soon as you go back into the lantern’s bubble you’re just consumed by darkness and it feels just as scary as it was before - even though you know exactly what’s in the dark.
I’ve played lot of slower paced first person games with them. It also feels really nice in games with inventory screens and other mouse-focused ui. I never really tried to get used to them though, they just kind of clicked with me.