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Cake day: June 23rd, 2020

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  • It’s not open source, but I do want to mention Barotrauma here – it’s not totally unheard of, but I don’t think many people realize that it’s a spiritual successor to SS13. Supports a lot less players, but still up to 12 or something on the bigger ships, and it manages to turn the absolute insanity of SS13 into a compelling survival game that still has plenty of goofiness.





  • Remakes can be awesome – the recent System Shock remake is an excellent example of doing it right. The problem, as it always is, is capitalism and greed, which lead to lazy money-grabbing remakes of games that didn’t need it. Many games that get remakes should have just gotten patches – Dark Souls is a prime example of this. The remake barely looked better than the original and changed things about the gameplay, not necessarily for the better.




  • This is off the top of the dome and given more time I’d probably change this significantly, but here’s 10 of my favorites from a multitude of genres:

    • Rain World
    • Outer Wilds
    • Stephen’s Sausage Roll

    (Those are pretty firmly my top 3, all totally mindblowing experiences that surprised and awed me multiple times)

    • Spelunky 2
    • Getting Over It
    • Peaks Of Yore
    • Satisfactory
    • Dark Souls PTDE
    • Hunt: Showdown
    • Morrowind

    Honorable mentions for Guilty Gear and Tekken as series, and I have a special place in my heart for the 2000 title Sacrifice, which is my eternal top pick for a remaster/remake.